Senior Animation Engineer

Location: Hunt Valley, MD (21031)
Company: Zenimax Media
Salary: $100,000 - $215,000
Job Type: Full Time
Posted: 16 days ago
Reposted: 2 days ago
OverviewZeniMax Online Studios is looking for a Senior Animation Software Engineer to develop a robust in-game animation system in our new engine for the studio's next AAA project. In this position you will work side-by-side with Technical Artists, Animators, and Gameplay Engineers.

You will own the animation pipeline from artist workstation all the way to fluid and responsive in-game characters.The preferred location for this role is Hunt Valley, MD, Austin, TX, or Madison, WI. Will consider remote.ResponsibilitiesWork with the animation systems team to help architect animation technologyIntegration of new technologies into the engine and pipelineWork with gameplay and provide an interface for them to interact with animationWork with the Tools team to create animation tools and pipelinesDevelop core animation componentsQualificationsExpert level knowledge of real-time animation systemsExtensive experience with one or more real-time animation middleware (eg: Havok Animation, Granny, Morpheme) or equivalent custom/in-house solutionsExperience developing or working with animation blend graphs, real-time IK, animation compression, and/or advanced animation memory management (streaming)7+ years game industry software development experienceSelf-motivated and energetic team player with a very strong work ethic and cooperative attitudeEnjoys working daily with animators and technical artists to help craft solutions to complex problemsPrior experience acting as an owner of animation systemsExcellent 3D math skillsRobust programming skills/experience in C+Ability to write clear, maintainable, portable codePreferred SkillsExperience with animation systems in network gamesGeneralist experience or prior experience in other core areas of game development, such as UI or gameplay programmingDegree in Computer Science or equivalent work experienceSalary RangeSenior Animation Engineer - The typical base pay range for this position at the start of employment is expected to be between $100,000 - $215,000 per year.

ZeniMax has different base pay ranges for different work locations within the United States, which allows us to pay employees competitively and consistently in different geographic markets. The range above reflects the potential base pay across the U.S. for this role; the applicable base pay range will depend on what ultimately is determined to be the candidate's primary work location.

Individual base pay depends on various factors, in addition to primary work location, such as complexity and responsibility of role, job duties/requirements, and relevant experience and skills. Base pay ranges are reviewed and typically updated each year. Offers are made within the base pay range applicable at the time.

At ZeniMax certain roles are eligible for additional rewards, such as merit increases and discretionary bonuses. These awards are allocated based on individual performance and are not guaranteed. Benefits/perks listed here may vary depending on the nature of employment with ZeniMax and the country work location. U.S.

-based employees have access to healthcare benefits, a 401(k) plan and company match, short-term and long-term disability coverage, basic life insurance, wellbeing benefits, paid vacation time, paid sick and mental health time, and several paid holidays, among others.Applicant Privacy NoticeZeniMax Media California Applicant Privacy NoticeE-Verification NoticeE-Verify_Participation_PosterIER_Right_to_Work_PosterJob SummaryJob ID: 2024-3076Category: Engineering/ProgrammingType: Regular Full-Time.

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